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Vector3D Class Reference

Class Vector3D represents a 3D-Vector, capable to store x-,y- and z-coordinates in double values. More...

#include <Vector3D.h>

Public Member Functions

 Vector3D (double x, double y, double z)
 Constructor taking the three components as arguments. More...
 
 Vector3D ()
 Default constructor. More...
 
 Vector3D (const Vector3D &v)
 Copy constructor. More...
 
 ~Vector3D ()
 Destructor. More...
 
double getLength () const
 Returns the length of the vector. More...
 
double getX () const
 Returns the x-component of the vector. More...
 
double getY () const
 Returns the y-component of the vector. More...
 
double getZ () const
 Returns the z-component of the vector. More...
 
bool operator!= (const Vector3D &v)
 
Vector3Doperator= (const Vector3D &v)
 
bool operator== (const Vector3D &v)
 
void setX (double x)
 Sets the x-component of the vector. More...
 
void setY (double y)
 Sets the y-component of the vector. More...
 
void setZ (double z)
 Sets the z-component of the vector. More...
 
void standardise ()
 Standardises the vector. More...
 

Protected Attributes

double mX
 X-component of the vector. More...
 
double mY
 Y-component of the vector. More...
 
double mZ
 Z-component of the vector. More...
 

Detailed Description

Class Vector3D represents a 3D-Vector, capable to store x-,y- and z-coordinates in double values.

In fact, the class is the same as Point3D. The name 'vector' makes it easier to understand the programs.

Definition at line 22 of file Vector3D.h.

Constructor & Destructor Documentation

Vector3D::Vector3D ( double  x,
double  y,
double  z 
)
inline

Constructor taking the three components as arguments.

Definition at line 68 of file Vector3D.h.

Vector3D::Vector3D ( )
inline

Default constructor.

Definition at line 73 of file Vector3D.h.

Vector3D::Vector3D ( const Vector3D v)

Copy constructor.

Vector3D::~Vector3D ( )
inline

Destructor.

Definition at line 78 of file Vector3D.h.

Member Function Documentation

double Vector3D::getLength ( ) const

Returns the length of the vector.

double Vector3D::getX ( ) const
inline

Returns the x-component of the vector.

Definition at line 85 of file Vector3D.h.

double Vector3D::getY ( ) const
inline

Returns the y-component of the vector.

Definition at line 90 of file Vector3D.h.

double Vector3D::getZ ( ) const
inline

Returns the z-component of the vector.

Definition at line 95 of file Vector3D.h.

bool Vector3D::operator!= ( const Vector3D v)
Vector3D& Vector3D::operator= ( const Vector3D v)
bool Vector3D::operator== ( const Vector3D v)
void Vector3D::setX ( double  x)
inline

Sets the x-component of the vector.

Definition at line 100 of file Vector3D.h.

void Vector3D::setY ( double  y)
inline

Sets the y-component of the vector.

Definition at line 105 of file Vector3D.h.

void Vector3D::setZ ( double  z)
inline

Sets the z-component of the vector.

Definition at line 110 of file Vector3D.h.

void Vector3D::standardise ( )

Standardises the vector.

Member Data Documentation

double Vector3D::mX
protected

X-component of the vector.

Definition at line 30 of file Vector3D.h.

double Vector3D::mY
protected

Y-component of the vector.

Definition at line 32 of file Vector3D.h.

double Vector3D::mZ
protected

Z-component of the vector.

Definition at line 34 of file Vector3D.h.


The documentation for this class was generated from the following file: