QGIS API Documentation  2.99.0-Master (40f86b2)
Vector3D.h
Go to the documentation of this file.
1 /***************************************************************************
2  Vector3D.h - description
3  -------------------
4  copyright : (C) 2004 by Marco Hugentobler
5  email : [email protected]
6  ***************************************************************************/
7 
8 /***************************************************************************
9  * *
10  * This program is free software; you can redistribute it and/or modify *
11  * it under the terms of the GNU General Public License as published by *
12  * the Free Software Foundation; either version 2 of the License, or *
13  * (at your option) any later version. *
14  * *
15  ***************************************************************************/
16 
17 #ifndef VECTOR3D_H
18 #define VECTOR3D_H
19 
20 #include <cmath>
21 #include "qgis_analysis.h"
22 
29 class ANALYSIS_EXPORT Vector3D
30 {
31  protected:
33  double mX;
35  double mY;
37  double mZ;
38 
39  public:
41  Vector3D( double x, double y, double z );
43  Vector3D();
44 
45  bool operator==( const Vector3D &v ) const;
46  bool operator!=( const Vector3D &v ) const;
48  double getX() const;
50  double getY() const;
52  double getZ() const;
54  double getLength() const;
56  void setX( double x );
58  void setY( double y );
60  void setZ( double z );
62  void standardise();
63 };
64 
65 //------------------------------------------constructors------------------------------------
66 
67 inline Vector3D::Vector3D( double x, double y, double z )
68  : mX( x )
69  , mY( y )
70  , mZ( z )
71 {
72 
73 }
74 
76  : mX( 0 )
77  , mY( 0 )
78  , mZ( 0 )//using a list
79 {
80 
81 }
82 
83 //-------------------------------------------setter and getters-------------------------------
84 
85 inline double Vector3D::getX() const
86 {
87  return mX;
88 }
89 
90 inline double Vector3D::getY() const
91 {
92  return mY;
93 }
94 
95 inline double Vector3D::getZ() const
96 {
97  return mZ;
98 }
99 
100 inline void Vector3D::setX( double x )
101 {
102  mX = x;
103 }
104 
105 inline void Vector3D::setY( double y )
106 {
107  mY = y;
108 }
109 
110 inline void Vector3D::setZ( double z )
111 {
112  mZ = z;
113 }
114 
115 #endif
void setX(double x)
Sets the x-component of the vector.
Definition: Vector3D.h:100
bool operator==(const QgsFeatureIterator &fi1, const QgsFeatureIterator &fi2)
bool operator!=(const QgsFeatureIterator &fi1, const QgsFeatureIterator &fi2)
double getZ() const
Returns the z-component of the vector.
Definition: Vector3D.h:95
Class Vector3D represents a 3D-Vector, capable to store x-,y- and z-coordinates in double values...
Definition: Vector3D.h:29
void setZ(double z)
Sets the z-component of the vector.
Definition: Vector3D.h:110
double mX
X-component of the vector.
Definition: Vector3D.h:33
double mZ
Z-component of the vector.
Definition: Vector3D.h:37
double getY() const
Returns the y-component of the vector.
Definition: Vector3D.h:90
double mY
Y-component of the vector.
Definition: Vector3D.h:35
void setY(double y)
Sets the y-component of the vector.
Definition: Vector3D.h:105
Vector3D()
Default constructor.
Definition: Vector3D.h:75
double getX() const
Returns the x-component of the vector.
Definition: Vector3D.h:85