QGIS API Documentation
2.99.0Master (0a63d1f)

Decorator class for Triangulations (s. More...
#include <TriDecorator.h>
Public Member Functions  
TriDecorator ()  
TriDecorator (Triangulation *t)  
virtual  ~TriDecorator () 
virtual void  addLine (Line3D *line, bool breakline) override 
Adds a line (e.g. More...  
virtual int  addPoint (Point3D *p) override 
Adds a point to the triangulation Ownership is transferred to this class. More...  
virtual void  addTriangulation (Triangulation *t) 
Adds an association to a triangulation. More...  
virtual bool  calcNormal (double x, double y, Vector3D *result) override 
Calculates the normal at a point on the surface and assigns it to 'result'. More...  
virtual bool  calcPoint (double x, double y, Point3D *result) override 
Calculates x, y and zvalue of the point on the surface and assigns it to 'result'. More...  
virtual void  eliminateHorizontalTriangles () override 
Eliminates the horizontal triangles by swapping. More...  
virtual int  getNumberOfPoints () const override 
Returns the number of points. More...  
virtual int  getOppositePoint (int p1, int p2) override 
Returns the number of the point opposite to the triangle points p1, p2 (which have to be on a halfedge) More...  
virtual Point3D *  getPoint (unsigned int i) const override 
Returns a pointer to the point with number i. Any virtual points must have the number 1. More...  
virtual QList< int > *  getPointsAroundEdge (double x, double y) override 
Returns a value list with the numbers of the four points, which would be affected by an edge swap. More...  
virtual QList< int > *  getSurroundingTriangles (int pointno) override 
Returns a pointer to a value list with the information of the triangles surrounding (counterclockwise) a point. More...  
bool  getTriangle (double x, double y, Point3D *p1, int *n1, Point3D *p2, int *n2, Point3D *p3, int *n3) override 
Finds out in which triangle the point with coordinates x and y is and assigns the numbers of the vertices to 'n1', 'n2' and 'n3' and the vertices to 'p1', 'p2' and 'p3'. More...  
bool  getTriangle (double x, double y, Point3D *p1, Point3D *p2, Point3D *p3) override 
Finds out, in which triangle the point with coordinates x and y is and assigns the points at the vertices to 'p1', 'p2' and 'p3. More...  
virtual double  getXMax () const override 
Returns the largest xcoordinate value of the bounding box. More...  
virtual double  getXMin () const override 
Returns the smallest xcoordinate value of the bounding box. More...  
virtual double  getYMax () const override 
Returns the largest ycoordinate value of the bounding box. More...  
virtual double  getYMin () const override 
Returns the smallest xcoordinate value of the bounding box. More...  
virtual void  performConsistencyTest () override 
Performs a consistency check, remove this later. More...  
virtual bool  pointInside (double x, double y) override 
Returns true, if the point with coordinates x and y is inside the convex hull and false otherwise. More...  
virtual void  ruppertRefinement () override 
Adds points to make the triangles better shaped (algorithm of ruppert) More...  
virtual void  setBreakEdgeColor (int r, int g, int b) override 
Sets the color of the breaklines. More...  
virtual void  setEdgeColor (int r, int g, int b) override 
Sets the color of the normal edges. More...  
virtual void  setForcedCrossBehavior (Triangulation::ForcedCrossBehavior b) override 
Draws the points, edges and the forced lines. More...  
virtual void  setForcedEdgeColor (int r, int g, int b) override 
Sets the color of the forced edges. More...  
virtual void  setTriangleInterpolator (TriangleInterpolator *interpolator) override 
Sets an interpolator object. More...  
virtual bool  swapEdge (double x, double y) override 
Reads the content of a tafffile. More...  
Public Member Functions inherited from Triangulation  
virtual  ~Triangulation () 
virtual bool  saveAsShapefile (const QString &fileName) const =0 
Saves the triangulation as a (line) shapefile. More...  
Protected Attributes  
Triangulation *  mTIN 
Association with a Triangulation object. More...  
Additional Inherited Members  
Public Types inherited from Triangulation  
enum  ForcedCrossBehavior { SnappingTypeVertex, DeleteFirst, InsertVertex } 
Enumeration describing the behavior, if two forced lines cross. More...  
Decorator class for Triangulations (s.
Decorator pattern in Gamma et al.)
Definition at line 25 of file TriDecorator.h.

inline 
Definition at line 64 of file TriDecorator.h.

inlineexplicit 
Definition at line 69 of file TriDecorator.h.

inlinevirtual 
Definition at line 74 of file TriDecorator.h.

overridevirtual 
Adds a line (e.g.
a break, structure or an isoline) to the triangulation. The class takes ownership of the line object and its points
Implements Triangulation.
Definition at line 20 of file TriDecorator.cc.

overridevirtual 
Adds a point to the triangulation Ownership is transferred to this class.
Implements Triangulation.
Reimplemented in NormVecDecorator.
Definition at line 32 of file TriDecorator.cc.

inlinevirtual 
Adds an association to a triangulation.
Definition at line 79 of file TriDecorator.h.

overridevirtual 
Calculates the normal at a point on the surface and assigns it to 'result'.
Implements Triangulation.
Reimplemented in NormVecDecorator.
Definition at line 58 of file TriDecorator.cc.

overridevirtual 
Calculates x, y and zvalue of the point on the surface and assigns it to 'result'.
Returns true in case of success and flase in case of failure
Implements Triangulation.
Reimplemented in NormVecDecorator.
Definition at line 72 of file TriDecorator.cc.

overridevirtual 
Eliminates the horizontal triangles by swapping.
Implements Triangulation.
Reimplemented in NormVecDecorator.
Definition at line 284 of file TriDecorator.cc.

overridevirtual 
Returns the number of points.
Implements Triangulation.
Definition at line 128 of file TriDecorator.cc.

overridevirtual 
Returns the number of the point opposite to the triangle points p1, p2 (which have to be on a halfedge)
Implements Triangulation.
Definition at line 141 of file TriDecorator.cc.

overridevirtual 
Returns a pointer to the point with number i. Any virtual points must have the number 1.
Implements Triangulation.
Definition at line 86 of file TriDecorator.cc.

overridevirtual 
Returns a value list with the numbers of the four points, which would be affected by an edge swap.
This function is e.g. needed by NormVecDecorator to know the points, for which the normals have to be recalculated. The list has to be deleted by the code which calls this method
Implements Triangulation.
Definition at line 336 of file TriDecorator.cc.

overridevirtual 
Returns a pointer to a value list with the information of the triangles surrounding (counterclockwise) a point.
Four integer values describe a triangle, the first three are the number of the half edges of the triangle and the fourth is 10, if the third (and most counterclockwise) edge is a breakline, and 20 otherwise. The value list has to be deleted by the code which called the method. Any virtual point needs to have the number 1
Implements Triangulation.
Definition at line 155 of file TriDecorator.cc.

overridevirtual 
Finds out in which triangle the point with coordinates x and y is and assigns the numbers of the vertices to 'n1', 'n2' and 'n3' and the vertices to 'p1', 'p2' and 'p3'.
Implements Triangulation.
Definition at line 100 of file TriDecorator.cc.

overridevirtual 
Finds out, in which triangle the point with coordinates x and y is and assigns the points at the vertices to 'p1', 'p2' and 'p3.
Implements Triangulation.
Definition at line 114 of file TriDecorator.cc.

overridevirtual 
Returns the largest xcoordinate value of the bounding box.
Implements Triangulation.
Definition at line 169 of file TriDecorator.cc.

overridevirtual 
Returns the smallest xcoordinate value of the bounding box.
Implements Triangulation.
Definition at line 183 of file TriDecorator.cc.

overridevirtual 
Returns the largest ycoordinate value of the bounding box.
Implements Triangulation.
Definition at line 196 of file TriDecorator.cc.

overridevirtual 
Returns the smallest xcoordinate value of the bounding box.
Implements Triangulation.
Definition at line 210 of file TriDecorator.cc.

overridevirtual 
Performs a consistency check, remove this later.
Implements Triangulation.
Definition at line 46 of file TriDecorator.cc.

overridevirtual 
Returns true, if the point with coordinates x and y is inside the convex hull and false otherwise.
Implements Triangulation.
Definition at line 308 of file TriDecorator.cc.

overridevirtual 
Adds points to make the triangles better shaped (algorithm of ruppert)
Implements Triangulation.
Definition at line 296 of file TriDecorator.cc.

overridevirtual 
Sets the color of the breaklines.
Implements Triangulation.
Definition at line 260 of file TriDecorator.cc.

overridevirtual 
Sets the color of the normal edges.
Implements Triangulation.
Definition at line 236 of file TriDecorator.cc.

overridevirtual 
Draws the points, edges and the forced lines.
Sets the behavior of the triangulation in case of crossing forced lines
Implements Triangulation.
Definition at line 224 of file TriDecorator.cc.

overridevirtual 
Sets the color of the forced edges.
Implements Triangulation.
Definition at line 248 of file TriDecorator.cc.

overridevirtual 
Sets an interpolator object.
Implements Triangulation.
Reimplemented in NormVecDecorator.
Definition at line 272 of file TriDecorator.cc.

overridevirtual 
Reads the content of a tafffile.
Saves the content to a taff file Swaps the edge which is closest to the point with x and y coordinates (if this is possible)
Implements Triangulation.
Reimplemented in NormVecDecorator.
Definition at line 322 of file TriDecorator.cc.

protected 
Association with a Triangulation object.
Definition at line 61 of file TriDecorator.h.