Class: QgsSymbolSelectorDialog¶
A dialog that can be used to select and build a symbol.
QgsSymbolSelectorDialog¶
Class Hierarchy¶
Base classes¶
- class qgis.gui.QgsSymbolSelectorDialog[source]¶
Bases:
QDialog- __init__(symbol: QgsSymbol | None, style: QgsStyle | None, vl: QgsVectorLayer | None, parent: QWidget | None = None, embedded: bool = False)
Constructor for QgsSymbolSelectorDialog.
- Parameters:
symbol (Optional[QgsSymbol]) – The symbol
style (Optional[QgsStyle]) – The style
vl (Optional[QgsVectorLayer]) – Associated vector layer
parent (Optional[QWidget] = None) – Parent widget
embedded (bool = False) –
Trueto embed in renderer properties dialog,Falseotherwise
- advancedMenu(self) QMenu | None[source]¶
Returns menu for “advanced” button - create it if doesn’t exist and show the advanced button
- Return type:
Optional[QMenu]
- buttonBox(self) QDialogButtonBox | None[source]¶
Returns a reference to the dialog’s button box.
Added in version 3.10.
- Return type:
Optional[QDialogButtonBox]
- changeLayer(self, layer: QgsSymbolLayer | None)[source]¶
Alters tree and sets proper widget when Layer Type is changed
Note
The layer is received from the LayerPropertiesWidget
- Parameters:
layer (Optional[QgsSymbolLayer])
- context(self) QgsSymbolWidgetContext[source]¶
Returns the context in which the symbol widget is shown, e.g., the associated map canvas and expression contexts.
See also
- Return type:
- duplicateLayer(self)[source]¶
Duplicates the current symbol layer and places the duplicated layer above the current symbol layer
- setContext(self, context: QgsSymbolWidgetContext)[source]¶
Sets the context in which the symbol widget is shown, e.g., the associated map canvas and expression contexts.
- Parameters:
context (QgsSymbolWidgetContext) – symbol widget context
See also
- symbol(self) QgsSymbol | None[source]¶
Returns the symbol that is currently active in the widget. Can be
None.- Return type:
Optional[QgsSymbol]
- Returns:
The active symbol.
- signal symbolModified[source]¶
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.