Class: QgsMatrix4x4¶
A simple 4x4 matrix implementation useful for transformation in 3D space.
It is similar to QMatrix4x4, but working with double precision values.
Most of the time, doing transform using QMatrix4x4 is fine, however
QgsMatrix4x4 is useful in situations where single precision
floats are not enough. For example, when using transform matrix where
translation component has values in order of millions.
Warning
Non-stable API, exposed to Python for unit testing only.
Added in version 3.34.
- class qgis.core.QgsMatrix4x4[source]¶
Bases:
object- __init__()
Initializes identity matrix
- __init__(m11: float, m12: float, m13: float, m14: float, m21: float, m22: float, m23: float, m24: float, m31: float, m32: float, m33: float, m34: float, m41: float, m42: float, m43: float, m44: float)
Initializes matrix by setting all values in row-major order
- Parameters:
m11 (float)
m12 (float)
m13 (float)
m14 (float)
m21 (float)
m22 (float)
m23 (float)
m24 (float)
m31 (float)
m32 (float)
m33 (float)
m34 (float)
m41 (float)
m42 (float)
m43 (float)
m44 (float)
- __init__(a0: QgsMatrix4x4)
- Parameters:
a0 (QgsMatrix4x4)
- map(self, vector: QgsVector3D) QgsVector3D[source]¶
Matrix-vector multiplication (vector is converted to homogeneous coordinates [X,Y,Z,1] and back)
- Parameters:
vector (QgsVector3D)
- Return type:
- translate(self, vector: QgsVector3D)[source]¶
Multiplies this matrix by another that translates coordinates by the components of a
vector.- Parameters:
vector (QgsVector3D)