Class: QgsMapLayerStore

A storage object for map layers, in which the layers are owned by the store and have their lifetime bound to the store.

Class Hierarchy

Inheritance diagram of qgis.core.QgsMapLayerStore

Base classes

QObject

class qgis.core.QgsMapLayerStore[source]

Bases: QObject

__init__(parent: QObject | None = None)

Constructor for QgsMapLayerStore.

Parameters:

parent (Optional[QObject] = None)

addMapLayer(self, layer: QgsMapLayer | None) QgsMapLayer | None[source]

Add a layer to the store. Ownership of the layer is transferred to the store.

The layersAdded() and layerWasAdded() signals will always be emitted. If you are adding multiple layers at once, you should use addMapLayers() instead.

Parameters:

layer (Optional[QgsMapLayer]) – A layer to add to the store

Return type:

Optional[QgsMapLayer]

Returns:

None if unable to add layer, otherwise pointer to newly added layer

See also

addMapLayers()

Note

Use addMapLayers() if adding more than one layer at a time.

See also

addMapLayers()

addMapLayers(self, layers: Iterable[QgsMapLayer]) List[QgsMapLayer]

Add a list of layers to the store. Ownership of the layers is transferred to the store.

The layersAdded() and layerWasAdded() signals will always be emitted.

Parameters:

layers (Iterable[QgsMapLayer]) – A list of layer which should be added to the store.

Note

If a layer with the same id is already in the store it is not added again, but if the validity of the layer has changed from False to True, the layer data source is updated to the new one.

Return type:

List[QgsMapLayer]

Returns:

a list of the map layers that were added successfully. If a layer already exists in the store, it will not be part of the returned list.

See also

addMapLayer()

signal allLayersRemoved[source]

pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL

types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

count(self) int[source]

Returns the number of layers contained in the store.

Return type:

int

signal layerRemoved[source]

pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL

types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

signal layerWasAdded[source]

pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL

types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

signal layerWillBeRemoved[source]

pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL

types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

signal layersAdded[source]

pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL

types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

signal layersRemoved[source]

pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL

types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

signal layersWillBeRemoved[source]

pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL

types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

mapLayer(self, id: str | None) QgsMapLayer | None[source]

Retrieve a pointer to a layer by layer id.

Parameters:

id (Optional[str]) – ID of layer to retrieve

Return type:

Optional[QgsMapLayer]

Returns:

matching layer, or None if no matching layer found

See also

mapLayers()

mapLayers(self) Any

Returns a map of all layers by layer ID.

See also

mapLayer()

See also

layers()

Return type:

Any

mapLayersByName(self, name: str | None) List[QgsMapLayer]

Retrieve a list of matching layers by layer name.

Parameters:

name (Optional[str]) – name of layers to match

Return type:

List[QgsMapLayer]

Returns:

list of matching layers

See also

mapLayer()

See also

mapLayers()

removeAllMapLayers(self)[source]

Removes all registered layers. These layers will also be deleted.

Note

Calling this method will cause the removeAll() signal to be emitted.

See also

removeMapLayer()

removeMapLayer(self, id: str | None)[source]

Remove a layer from the store by layer id.

The specified layer will be removed from the store. The layer will also be deleted.

Parameters:

id (Optional[str]) – ID of the layer to remove

See also

takeMapLayer()

removeMapLayer(self, layer: Optional[QgsMapLayer]) Remove a layer from the store.

The specified layer will be removed from the store. The layer will also be deleted.

Parameters:

layer – The layer to remove. None values are ignored.

See also

takeMapLayer()

removeMapLayers(self, layers: Iterable[QgsMapLayer])[source]

Remove a set of layers from the store.

The specified layers will be removed from the store. These layers will also be deleted.

Parameters:

layers (Iterable[QgsMapLayer]) – A list of layers to remove. None values are ignored.

See also

takeMapLayer()

See also

removeMapLayer()

removeMapLayersById(self, layerIds: Iterable[str | None])

Remove a set of layers from the store by layer ID.

The specified layers will be removed from the store. These layers will also be deleted.

Parameters:

layerIds (Iterable[Optional[str]]) – list of IDs of the layers to remove

See also

takeMapLayer()

See also

removeMapLayer()

takeMapLayer(self, layer: QgsMapLayer | None) QgsMapLayer | None[source]

Takes a layer from the store. If the layer was owned by the store, the layer will be returned without deleting it. The caller takes ownership of the layer and is responsible for deleting it.

See also

removeMapLayer()

Parameters:

layer (Optional[QgsMapLayer])

Return type:

Optional[QgsMapLayer]

transferLayersFromStore(self, other: QgsMapLayerStore | None)[source]

Transfers all the map layers contained within another map layer store and adds them to this store. Note that other and this store must have the same thread affinity.

Parameters:

other (Optional[QgsMapLayerStore])

validCount(self) int[source]

Returns the number of valid layers contained in the store.

Added in version 3.6.

Return type:

int

validMapLayers(self) Any

Returns a map of all valid layers by layer ID.

See also

mapLayer()

See also

layers()

Added in version 3.6.

Return type:

Any