Class: QgsQuantizedMeshTerrainSettings

Terrain settings for a terrain generator that uses a quantized mesh tile layer to build a terrain.

Warning

This is not considered stable API, and may change in future QGIS releases. It is exposed to the Python bindings as a tech preview only.

Added in version 3.42.

Class Hierarchy

Inheritance diagram of qgis._3d.QgsQuantizedMeshTerrainSettings

Base classes

QgsAbstractTerrainSettings

Base class for all terrain settings classes.

class qgis._3d.QgsQuantizedMeshTerrainSettings[source]

Bases: QgsAbstractTerrainSettings

copyCommonProperties()
static create() QgsAbstractTerrainSettings | None[source]

Creates a new instance of a QgsQuantizedMeshTerrainSettings object.

Return type:

Optional[QgsAbstractTerrainSettings]

equalsCommon()
layer(self) QgsTiledSceneLayer | None[source]

Returns the quantized mesh tile layer with elevation model to be used for terrain generation.

See also

setLayer()

Return type:

Optional[QgsTiledSceneLayer]

readCommonProperties()
setLayer(self, layer: QgsTiledSceneLayer | None)[source]

Sets the quantized mesh tile layer with elevation model to be used for terrain generation.

See also

layer()

Parameters:

layer (Optional[QgsTiledSceneLayer])

writeCommonProperties()