17 #ifndef CLOUGHTOCHERINTERPOLATOR_H
18 #define CLOUGHTOCHERINTERPOLATOR_H
78 double calcBernsteinPoly
Decorator class which adds the functionality of estimating normals at the data points.
derivative in y-direction at point2
third point of the triangle in x-,y-,z-coordinates
derivative in x-direction at point3
Point3D is a class to represent a three dimensional point.
stores point2 of the last run
Class Vector3D represents a 3D-Vector, capable to store x-,y- and z-coordinates in double values...
first point of the triangle in x-,y-,z-coordinates
This is an interface for interpolator classes for triangulations.
derivative in x-direction at point1
derivative in y-direction at point3
virtual bool calcNormVec(double x, double y, Vector3D *result)=0
Calculates the normal vector and assigns it to vec.
second point of the triangle in x-,y-,z-coordinates
This is an implementation of a Clough-Tocher interpolator based on a triangular tessellation.
virtual bool calcPoint(double x, double y, Point3D *result)=0
Performs a linear interpolation in a triangle and assigns the x-,y- and z-coordinates to point...
stores point1 of the last run
double ANALYSIS_EXPORT calcBernsteinPoly(int n, int i, double t)
calculates the value of a Bernstein polynomial
derivative in y-direction at point1
Tolerance of the barycentric coordinates at the borders of the triangles (to prevent errors because o...
derivative in x-direction at point2
stores point3 of the last run
NormVecDecorator * mTIN
association with a triangulation object